September 22, 2024

General items - Devlog #35

We already have the pocket filler table, but what about regular old general items– things that you can find in most any town or village? Well, here is the first batch. Most of these shouldn't be too surprising, as the majority are pretty standard OSR fare. There are a few in here however that you may not have seen before, as they are unique to Bug & Claw.

Also, a reminder that in Bug & Claw, the currency, "Gon," or just "G" for short, is any precious metal, stone, or gem– shiny things– except for Bug-kin brain crystals or sacred crystals. This means you don't have to convert gems and other bits into currency. They just are.

  • G = Gon, the currency of Bug & Claw
  • (X) = numbers in parentheses are the number of realistic uses

Hunting and animals

Animal lure, common (3)5 G
Animal lure, rare (3)20 G
Animal deterrent, common (3)5 G
Animal deterrent, rare (3)20 G
Animal trap/snare, small (3)5 G
Animal trap/snare, medium (1)10 G
Cage, small10 G
Cage, medium20 G
Fishing net5 G
Fishing rod and tackle10 G

Travel and survival

Anti-venom (3)5 G
Antidote (1)15 G
Backpack20 G
Bedroll15 G
Blanket3 G
Body sleigh40 G
Canteen, metal3 G
Compass10 G
Cooking oil
Field glass15 G
Flint and steel3 G
Foraging bag and knife5 G
Lantern, needs oil30 G
Lantern oil (3)8 G
Map, common5 G
Map, rare25 G
Pot or pan4 G
Rations (3)15 G
Rope ladder, silk and wood20 G
Sextant (celestial compass)100 G
Soap
Sunstone80 G
Tent for 1100 G
Tent for 2150 G
Tent for 4200 G
Tinderbox2 G
Torches (3)5 G
Waterskin, leather2 G
Wax candles (3)5 G

Problem-solving

Acid, vial (1)15 G
Ball bearings or marbles, bag of 155 G
Bell5 G
Bellows10 G
Bottle, glass2 G
Bucket4 G
Caltrops, bag of 810 G
Chain, 10 ft.15 G
Chalk or charcoal (8)1 G
Chisel5 G
Crowbar7 G
Glue, sap-based, jar (3)5 G
Glue, sap-based, vial (1)3 G
Grappling hook15 G
Grease, jar13 G
Grease, vial5 G
Hacksaw12 G
Hammer5 G
Hand drill10 G
Hand mirror7 G
Hourglass15 G
Jar, glass9 G
Lockpicks (3)15 G
Magnet, small20 G
Manacles, 2-handed20 G
Manacles, 4-handed30 G
Manacles, 6-handed55 G
Metal file4 G
Lock and key8 G
Parchment, 3 pcs1 G
Poison, vial (1)50 G
Rope, 50 ft., silk10 G
Sewing supplies5 G
Spikes, iron, 33 G
Spikes, wood, 31 G
String, 200ft spool, silk5 G
Ten-foot collapsible pole, iron10 G
Ten-foot collapsible pole, wood5 G
Tongs3 G
Shovel10 G
Steel wire, 10 ft.8 G
Vial, glass1 G

Leisure and loot

Art supplies10 G
Book, blank2 G
Book, common10 G
Book, rare30 G
Holy symbol20 G
Drum15 G
Horn10 G
Set of dice, regular2 G
Set of dice, loaded5 G

Equipment

Equipment, including weapons and armour is still very much in development, but you can see the at least the slight consideration here for how they integrate into the economy.

1-handed weapon (light)30 G
2-handed weapon (heavy)60 G
Ranged (2-handed)50 G
Arrow/bolts (8)5 G

Rare items

Some items are rarer than others. They may be found only in areas with high resonance or high infection, for example. They may also be rare because they're artifacts from the old world, illegal, or highly sought after.

Crystal lanternA fragile, bioluminescent crystal lantern. Strike to activate. D20: 17-20 cracks, otherwise lights. Breaks after 3 cracks.150 G
Crystal poultice (1)Poultice made from a gel secreted from rare crystalline structures in high resonance areas. Heals D4 flesh, and an additional D4 grit, per camp phase.100 G
Crystal resonator(D4: Hums, glows brighter, strobes, or changes colour) based on proximity to larger crystalline structures.250 G
Flash bangThrown. Blinds on successful DEX roll against those near target for 30 seconds.25 G
Memory crystalContains preserved knowledge. Requires special crystalline structures or abilities to access.500 G
Moulting salve (1)Applied when moulting to reduce the chance of infection causing adverse effects. After your moulting roll, make a D20 STR save. On success, subtract D4 from your moult result.150 G
Spore bangThrown. Obscures area near target for one minute. Increases infection by those exposed by 1.50 G

This also leaves out the entire portion of relic-kin equipment– items made from the dead or living parts of highly mutated Bug-kin. The equivalent of magic items in Bug & Claw.

A crystal

Don’t miss shiny development updates and stories

We don’t spam! Read our privacy policy for more info.

linkedin facebook pinterest youtube rss twitter instagram facebook-blank rss-blank linkedin-blank pinterest youtube twitter instagram