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Devlogs and lore from the world of Bug & Claw

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The Breach - B&C:Devlog #5

In Bug & Claw, there are various organizations characters can join or encounter. One that's more common is the Breach. Get to know the Breach with a bit of the lore behind them in this devlog. The Breach Guild Goal The Breach is one of the oldest guilds, its members devoting themselves to preventing the […]

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Moulting & Regeneration - B&C:Devlog #4

Did you know arthropods shed their exoskeletons as they grow? It's a process called ecdysis, but most of us just call it moulting. What I find super cool about this process, though, is the chance for regeneration. With the world of Bug & Claw keeping up with OSR tenants and being a dangerous place, characters can get […]

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Bug & Claw is now a part of Monkey's Lunch!

Exciting announcement! 🎉 I'm launching Monkeyslunch (aka Monkey's Lunch, aka ML), my little escapism (games, fiction) company, which Bug & Claw is now a part of! What does this mean? Why was this important? I collected a lot of feedback from folx over the last few months and they pointed out how confusing it was that the main game […]

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The Doll's Eye - Part 3

Finally, the exciting (and ominous?) conclusion to the Doll's Eye, short fiction from the Bug & Claw universe. The Doll's Eye is a mace-like weapon with a child's voice and a thirst for blood. Last we left off, small child had just discovered it in the muck of Stagbay. Read The Doll's Eye - Part 1 and Part […]

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The settlement of Patient Watch - B&C:Devlog #3

Patient Watch Guild town Medium danger Description Patient Watch is what’s known as a Breach Watch, a settlement devoted to breach craft, almost all of the population being members of the Breach. Patient Watch is built near the remnants of the old lighthouse at Stagbay. For years the populace avoids Stagbay proper because of a giant […]

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The Doll's Eye - Part 2

Read part 1 of the Doll's Eye here. Long, silk roads that seem to go on forever, intertwining, and undulating. They're all at once brilliant white, colourful, and full of life. Each seems unique, on its own journey, with its own story to tell. We follow them for what feels like ages. Our attention shifts in […]

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The town of Silkhold & How to use Scrabble tiles for TTRPGs - B&C:Devlog #2

A new town of Silkhold Our adventure takes us somewhere new. It could be the players that meander off plan, we're fleshing out a plan, writing a story, playing a solo game and in need of an oracle, you name it. We want this new place to feel interesting, lived in, to have some history to […]

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The Doll's Eye - An Artefact Actual Play

An Artefact actual play summary, as well an introduction to some of the characters and world of Bug & Claw. The finding We are shriveled, dormant. We sleep. Ages go by. Our sleep deepens. Creatures come. They snack on our legs, our body. We don't have the strength to fuss and continue to sleep. Rocks fall. They crush […]

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What's in a name? - B&C:Devlog #1

What you're about to read is a snippet from the introduction to a story about a crab named PhillipĂ© and a ladybug named St Frederick that go on a great quest together and learn the meaning of true friendship. It's also where Bug & Claw gets it's name from. Right now, it's kind of like […]

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